Difference between revisions of "Test server rules"

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#Selling items on the [[Test server]] for [[ISK|ISK]] on TQ is not allowed.
 
#Selling items on the [[Test server]] for [[ISK|ISK]] on TQ is not allowed.
 
#No offensive language in public chat channels (including Local).
 
#No offensive language in public chat channels (including Local).
#Combat by consent only, except at the FFA beacons in FD-MLJ.
 
#Do NOT pod kill other characters.
 
#Do not harass the developers, GM's or volunteers (BugHunters).
 
  
  

Revision as of 08:13, 24 February 2011

Please note: The test server rules will change within the next week. Details can be found in this Devblog, written by CCP Oneiromancer

Rules of conduct for the public test servers

The two public test servers for EVE Online are Singularity and Multiplicity. The former is more commonly used by players, developers and volunteers to test changes and new features before they are released on the live server, Tranquility. The focal point for player gathering on Singularity is FD-MLJ.

Please note: Keep in mind that the primary purpose of Singularity and Multiplicity is testing.

Below are the official rules concerning the test servers.

General rules

  1. No interfering with CCP, volunteer or player testing.
  2. Combat by consent only, except in the designated combat system (6-CZ49).
  3. Do NOT harass the BugHunters, Devs, GMs or Volunteers.
  4. Do not ask CCP Devs, GMs or BHs for skills, ships or items.
  5. No mass-dropping of items in space (control towers, warp bubbles, shuttles, POS modules etc). This can affect server stability and performance.
  6. Do not make mass market purchases or create oversized stacks of items. This can affect server stability and performance and will hinder other people's testing.
  7. Do not mass refine large numbers of ships or items. This can affect server stability and performance.
  8. Keep Local Communications in English. As with the forums, it is the common language for the testers.
  9. Selling items on the Test server for ISK on TQ is not allowed.
  10. No offensive language in public chat channels (including Local).


  1. The rules of conduct for the Tranquility server apply on the test servers as well (no offensive language, harassment etc).

Combat system (6-CZ49) specific additional rules

  1. No fighting or other aggressive actions at the station and gates (no targeted or AoE warp inhibiting modules).


Rules concerning POS, sovereignty and conquerable stations

  1. The first person to put up a sovereignty-claiming tower in an unclaimed system (that has no sovereignty) is entitled to hold sovereignty in that system.
  2. Exceptions from the above rule: If the sovereignty claiming is done with malicious intent, i.e. to disrupt other players' testing, the right to sovereignty is void.
  3. If the sovereignty-claiming tower should go offline, the player loses the right to claim sovereignty in that system after the system becomes unclaimed again.
  4. No politics on the test server. Leave your Tranquility conflicts behind when you log on the test server.
  5. Claiming sovereignty in a system already claimed by another alliance is classed as griefing, disrupting of the test server and non-consensual combat.
  6. If a player gains ownership of a conquerable station he/she must NOT restrict access to that station and the station services in any way.
  7. The rule concerning non-consensual combat includes starbases and starbase structures. Do not attack starbases without permission from the owner!

Consequences

  • Severe breach of the rules will cause permabanning from the test server (including alt accounts).
  • All other test server bans, unless otherwise stated, are until the next mirror.
  • Harassing Devs, GMs, or BugHunter's on the #eve-chaos channel in attempt to avoid a ban or have it lifted will result in ban extensions.

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