Difference between revisions of "Range Bonus"
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When using eg. small 150mm rails, which have a optimal range of 12km, using antimatter charges would bring this down to 6km (Range Bonus -50%). Using lead charges would keep it at 12km (No Range Bonus). Generally the more damage the ammo does, the shorter the range. | When using eg. small 150mm rails, which have a optimal range of 12km, using antimatter charges would bring this down to 6km (Range Bonus -50%). Using lead charges would keep it at 12km (No Range Bonus). Generally the more damage the ammo does, the shorter the range. | ||
− | See also Items Database: Ammunition and Charges: [[ | + | See also Items Database: Ammunition and Charges:[[http://wiki.eveonline.com/en/wiki/Item_Database:Ammunition_&_Charges]] |
Revision as of 06:15, 31 January 2011
Range Bonus
Range bonus is a percentage value specifying the bonus (negative or positive) that the ammo will incur when loaded into your guns.
When using eg. small 150mm rails, which have a optimal range of 12km, using antimatter charges would bring this down to 6km (Range Bonus -50%). Using lead charges would keep it at 12km (No Range Bonus). Generally the more damage the ammo does, the shorter the range.
See also Items Database: Ammunition and Charges:[[1]]