Difference between revisions of "House aratus (Player corporation)"
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Revision as of 05:55, 19 January 2011
House Aratus is a balanced corporation focused in null sec. House Aratus is part of Fatal Ascension, an alliance that is also part of Deklein Coalition. House Aratus holds the "if its red its dead" policy within null sec space. House Aratus holds blue standings with members of Deklein Coalition and Northern Coalition.
To apply to House Aratus please visit: House Aratus
House Aratus Charter
1.1 Corporation Focus House Aratus offers a home for dedicated PVP Pilots and Industrialists. House Aratus has prospered and grown through teamwork and dedication, so as an active member you will need to show an interest in the growth and development of the corp. All members will need to spirit the will to fight, PVP is mandatory and participation in war operations to protect our assets is unquestionable. House Aratus will stand its ground against even overwhelming odds and fight, we've done it before and will continue to do so. Encouraging a mix of activities we offer a rewarding experience that focuses on a pleasant and stable environment for all House Aratus members. While endorsing a state of fair play within the corporation, we also wish to promote a state where membership contribution will allow a steady flow of solidarity and development. As a Corporation we follow in the belief that team work benefits us more than solo play, and as such if you are not prepared to contribute to group activities then House Aratus is not for you. We are an English speaking, International time-zone corporation.
1.2 What we offer Daily events consisting of PVP roams & large scale battles. Access to Null Sec Sovereignty. Access to High ISK ratio ratting systems. Access to complexes. Access to high end minerals for mining. The ability to haul large quantities of our assets. POS and Lab access. High end PI production. Ship replacement programm. Jump Clone Access. Active/Organized community with website, forums, vent & TS.
2.1 How to get involved? You get involved in the corporation or member alliance activities by taking part in our objectives. Be proactive and help with the events that are scheduled – check the calendar, mails, forums, it’s where we organize things – don’t just sit back and wait for something to happen! Show your enthusiasm by getting to know other members both in-game and by contributing to these forums. In no time at all you’ll be part of the team and having a great time! 2.2 Form Fleets & Join Fleets When you can form fleets or join fleets to do things together, Eve can be a dangerous place and you know it will be safer in a Fleet than on your own. We’ve all lost ships, so avoid the pain by organizing missions with fellow members. The rewards will be better as more will be accomplished in less time. 2.3 Support each other You are expected at all times to support your fellow members. Whether being attacked or dealing with issues concerning understanding the game’s mechanics or even offering moral support. Remember we are not competing against each other. We work as a team and there is no other way to achieve our objectives, as well as advancing our skills and competency, if we don’t work as a team together. In Eve we come first! 2.4 The best of the best Much of how we succeed in the long term will be decided by the skills of our members. We encourage you all to be the best that you can be. Take your time to become as proficient as you can in the career that you decide to follow. Capitalize on your abilities by sharing your knowledge with other members of House Aratus.
3.1 Respect fellow members All members will show respect to other members even if they don’t share similar views. The Corporation will not tolerate rudeness or personal attacks of any kind either in-game or on the forums. If you feel that another member has behaved irrespectively towards you then you should contact a Council Member and privately explain what happened. 3.2 Member Disputes You are required to resolve any disputes you have with other members in a private and mature fashion. We will not tolerate any public disputes either in-game or on the forums. If members are unable to resolve a dispute then they should take it up with a Council Member in private who will resolve it for them. Remember that we are a team and should be working together! 3.3 Corporation Policy Amendments Please remember that the corporation rules must be followed at all times. By joining House Aratus you are committed to abiding by these rules. If however you feel that a Corporation policy or rule is not well implemented or needs to be changed, you can either voice your opinion via these forums or discuss it privately with a Council Member. We will not tolerate any negativity, whining or ranting like posts. Any objections or suggestions to Corporation policy will be discussed by the Council Chamber which may or may not seek further opinion from members before a decision is reached. All decisions made by the Council Chamber on all aspects of Corporation Policy are final. Please accept decisions gracefully even if it is not to your liking. 3.4 Corporation Inactivity It is perfectly normal for members to want to take some time off from Eve. However, for the smooth running of the Corporation members who plan to be away must inform a Council Member that you will be away and for how long or make a post about it at the appropiate forum section. So if you plan on being away for more than a couple of weeks please let us know. The following rules for member inactivity will apply: Ensign - 7 days reminder, 14 days removal from Corporation Midshipman - 14 days reminder, (Status = Inactive), 21 days removal from Corporation Lieutenant, Marshall, Commodore and Captain - 14 days reminder, (Status = Inactive), 28 days removal from Corporation Any member, other than Ensign, removed from the in-game roster will be classified as Retired on these forums. Retired players will be re-invited automatically at any time in the future without needing to make a new application. Players that keep in contact regularly after 14 days with the definite intention of resuming play will simply be classified as Inactive. These rules will be applied consistently and without exception, and in particular for members of the Council who are expected to be more active than most. 3.5 Other Corporations House Aratus membership requires that you do not belong to any other Corporation in Eve. 3.6 Leaving the Corporation Leaving the Corporation will mean removal from the in-game roster as well as access to the member’s forums. Ensigns will lose any awards or points that might have accumulated. Returning will require updating their application and a new trial period. Midshipman, Lieutenants, Marshalls, Commodores and Captains that leave will be recorded as Retired but will not lose any awards or points. Returning members, other than Ensigns, will gain full membership status. 3.7 Game Trial members We do not accept game trial members. 3.8 Policy Infringements We hope that the House Aratus Corporation Framework Policy works as a just one for all our members. By accepting membership and our policy we hope that Eve will become a more enjoyable experience for you. Members however whose behavior does conflict with these policies will be issued a formal warning. After two warnings members that continue to break Corporation policy will be removed from House Aratus.
4.1 Open Hostilities Any hostile action towards House Aratus or its members will be deemed threatening and as such will be judged as an act of war. Any repeated attacks on members must be reported via the House Aratus forums. The decision to attack those who have attacked you first is up to you, but any decision to attack any other member of the Corp that attacked you must be authorised by the War Council. 4.2 Voting A majority vote will follow over a 24 hour period that will determine a course of action via Council. 4.3 Declaring War When a State of War has been declared the appropriate Commanders and Captains take charge of the created divisions and report back to their superiors for further orders. Communication is performed along the lines of the hierarchy structure of House Aratus. 4.4 Ship Lose Whosoever loses their ship in battle under a State of War/Call to Arms for the Corp/Alliance will be reimbursed, please note alliance policy. Additionally don’t forget to update your clone so you don’t lose skills. 4.5 Plunder This will depend on circumstances. Always check with the appointed Fleet Commander. 4.6 Don’t Brag House Aratus fights with honour. If you win a battle don’t brag about it…if you lose then lose gracefully. Don’t get involved in exchanging words of hate with the enemy. If a dialogue begins keep it focused and specific to the battle. Do not make it personal. 4.7 Null-Sec House Aratus follows the rule of "Not Blue Shoot It" policy when we operate in null sec space. 4.8 Conduct Members of House Aratus represent this Corp at all times and in doing so should behave with honour and integrity. Your reputation becomes closely linked with our reputation, so if you make enemies the Corp makes them as well, if you make allies then so does the Corp. Our future in New Eden depends on all of us and in how best we conduct our business and daily affairs.
5.1 Structure
House Aratus functions partially as a Democratic Corporation. High ranking members and members of the Council are elected to voluntary positions to make decisions on Corp Policy and the running of the Corp.
5.2 Membership Role
All members have a responsibility to mutually assist and support the Corp and its members. Members have limited access to the Corp Wallet.
5.3 Command Role
Commander Roles are entrusted to members. As high ranking members they are committed to providing members with a friendly Corp that is both stable and fair. Captains have specific military and industrial roles that involve having team leader capabilities and are appointed to this rank by the Council. Captains take lead of a fleet when there is no Commander present assuming responsibility and coordination for members.
5.4 Ranks
Commanders are responsible for the daily running and administration of the Corporation. They all share a specific area of responsibility within the Corporation and are expected to be active and available to assist members and organise events when required. They also share responsibility for forum moderation and may invite new members into the Corp.
Any member may apply to be a Captain, any member may apply be a Commander when the position becomes available or vacant, or the Council will approach a member asking him or her to take that position. Any high ranking member may choose to step down at any time where the rank will then be advertised as being vacant. You may hold a Captain or Commander position multiple times, but may not hold multiple positions at the same time.
The following high rank positions are available:
Advisor Accountant
Science & Industry Commander Military Commander Commerce Commander
Member Ranks from lowest to highest:
Ensign (new members on 2 – 4 week trial)
Midshipman (low ranking member)
Lieutenant (middle ranking member)
Marshall (middle ranking member)
Commodore (high ranking member is awarded Council Seat and becomes a Council Advisor)
Military Captain - Full member with military roles and obligations as Fleet Commander (Appointed by the Council). Industry Captain - Full member with industrial roles and obligations as Mining Commander (Appointed by the Council).
5. 5 Taxes There is a 15% tax.
6.1 Applying If you wish to join House Aratus you will first need to register via the Membership: Apply to Corporation link on our web site’s Home page, when writing up your application you will need to make the effort to write a detailed application, otherwise we will consider your indifference to write up a decent application a reflection of your indifference to House Aratus and its members and your application will be rejected. You will also need to send your limited API key along with your API user ID to DrivingForce via in game mail - Sharing your API key, full or limited, does NOT give people access to your account. For more information on how to get your API key click here - http://www.eveonline.com/api/default.asp 6.2 Joining Once you have applied to join us via our forums, you will then be contacted to proceed to join us in Eve. 6.3 Trial Period After 2 to 4 weeks there will be a Council vote on whether you should be granted full membership to the Corp. The assessment will be based on your activity in-game as well as your activity on these forums. So try to stay active, participate in the events that are organized and don’t be shy to ask for help and advice, we definitely will enjoy your company. If you are not active, meaning you are not participating in corp held events, activities or never log into the forum in order to be aware of corp progress, then this corp is most likely not for you and you will be excluded from House Aratus at the end of your trial period. 6.4 Prerequisites At the moment we are recruiting skilled pilots but for a small period of time we are also accepting new pilots with a minimum of 5 million SP.
You should be able to show dedication towards the Corp and take pleasure in grouping as well as contributing by getting involved in events and forum discussions. 6.5 Desirable That would be members that show creativity and organizational skills within the Corp – who are helpful towards other members and who enjoy getting involved in the intricacies of the games structure. These are members who quickly progress to assigned positions of responsibility. Dedicated PVP Pilots. Dedicated Industrial Pilots who are willing to fight along side your PVP Pilots and people who understand the basics of the game and are willing to learn more. 6.6 Race or Kind There are no restrictions to Race or Kind.
7.1 Characters You can have more than one character in the Corporation. 7.2 Corporation Awards and Promotions The Corporation rewards members that give their support. We use a point system that accumulates, thereby raising a member’s rank. This increases your Corp status opening up opportunities for promotion and reward. Members that reach the rank of Commodore are awarded a Council seat, which in turn gives you access and voice in the Council forums. Points are given for attending events or when nominated by members for service and loyalty towards the Corp. 7.3 Decorations Members receive decorations in game for service and honour. They are linked to 7.2. 7.4 Username Policy Please refrain from using meaningless names. Try and avoid using names that contain numbers or symbols. Words that are offensive or derogatory are not allowed. Use game theme related names that are clever or original in nature. 7.5 Voice Communication The use of Voice Communication is mandatory when engaged in Fleet missions that involve combat PvP or PvE - or when travelling or mining in dangerous areas in a Fleet. You will need to react much more quickly under these circumstances and typing it down in chat just won’t work, it’s simply not fast enough when you need to deal with high risk scenarios where seconds matter and your team mates are counting on you. Our Ventrilo Server is for corp use. The alliance uses TS3 & NC uses TS2. A working microphone is obligatory and you must be able to talk when required, even if you desire just to listen in the majority of the time.