Difference between revisions of "Serpentis Lookout"
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==Room 1== | ==Room 1== | ||
Mineable ore: 15,000 units of [[Hemorphite]]. 25,000 units of [[Jaspet]] and over 1,7 million units of [[Veldspar]]. | Mineable ore: 15,000 units of [[Hemorphite]]. 25,000 units of [[Jaspet]] and over 1,7 million units of [[Veldspar]]. | ||
+ | 3 groups of mostly frigs. each aggro independently. | ||
==Room 2== | ==Room 2== | ||
Mineable ore: [[Plagioclase]], [[Omber]] and [[Veldspar]]. | Mineable ore: [[Plagioclase]], [[Omber]] and [[Veldspar]]. | ||
− | Shoot the structure | + | Shoot the structure to trigger the shadow serpentis frigate spawn. Upon killing it, you may receive a possible escalation. |
==Escalation - Angel Kickbacks== | ==Escalation - Angel Kickbacks== |
Revision as of 04:08, 25 March 2011
Serpentis Lookout | |
Signature Strength | ??? |
Type | {{{type}}} |
DED rating | unrated |
Security | Highsec |
Known Regions | Sinq Laison, Essence |
Pirate type | Serpentis |
The gate allows use by any non-capital ship type.
Contents
Room 1
Mineable ore: 15,000 units of Hemorphite. 25,000 units of Jaspet and over 1,7 million units of Veldspar. 3 groups of mostly frigs. each aggro independently.
Room 2
Mineable ore: Plagioclase, Omber and Veldspar.
Shoot the structure to trigger the shadow serpentis frigate spawn. Upon killing it, you may receive a possible escalation.
Escalation - Angel Kickbacks
First encounter is a two room engagement. At first you warp to a gate with three Serpentis destroyers and some frigates. The acceleration gate leads into a cloud with two warehouse structures.
Warp into the second room or destroy the faction NPC for a possible escalation.
Escalation - Angel Kickbacks
At first you warp to a gate with three or four Serpentis destroyers and some frigates. The second room contains some frigates, destroyers, and one cruiser. Warp into the second room or destroy the faction NPC for a possible escalation.
Escalation - Angel Kickbacks
At first you warp to a gate with four or five Serpentis destroyers and three or four tier 2 frigates. Warp into the second room or destroy the faction NPC for a possible escalation.