Difference between revisions of "Static"
(New page: Sometimes, W-Space systems will contain wormholes that are refered to as "statics". Those wormhole, although they disappear with time as other wormholes, are more or less persiste...) |
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− | Sometimes, [[W-Space]] systems will contain [[wormholes]] that are | + | Sometimes, [[W-Space]] systems will contain [[wormholes]] that are referred to as "statics". |
− | + | These wormholes, although they disappear with time as other wormholes do, are more or less persistent: when a static wormhole collapses, another will re-open somewhere in the system, leading to a different system of same class. | |
For example, a Class 4 W-Space system can have a static Class 3 wormhole. | For example, a Class 4 W-Space system can have a static Class 3 wormhole. | ||
− | As soon as the wormhole | + | As soon as the wormhole collapses, another wormhole opens to another Class 3 system. |
− | It can be very profitable to collapse a static wormhole on purpose, | + | It can be very profitable to collapse a static wormhole on purpose, opening access to another neighbouring system - and maybe another [[K-Space]] exit. |
− | Also, it can be used to get rid of enemy corps on alliances | + | Also, it can be used to get rid of enemy corps on alliances inhabiting that precise system: by collapsing the wormhole you then prevent them from getting into your system, while still having another possible exit from the system. |
Latest revision as of 05:22, 24 May 2015
Sometimes, W-Space systems will contain wormholes that are referred to as "statics".
These wormholes, although they disappear with time as other wormholes do, are more or less persistent: when a static wormhole collapses, another will re-open somewhere in the system, leading to a different system of same class.
For example, a Class 4 W-Space system can have a static Class 3 wormhole. As soon as the wormhole collapses, another wormhole opens to another Class 3 system.
It can be very profitable to collapse a static wormhole on purpose, opening access to another neighbouring system - and maybe another K-Space exit.
Also, it can be used to get rid of enemy corps on alliances inhabiting that precise system: by collapsing the wormhole you then prevent them from getting into your system, while still having another possible exit from the system.