Difference between revisions of "Sansha Yard"
From Backstage Lore Wiki
Line 5: | Line 5: | ||
|class=Anomaly | |class=Anomaly | ||
|ded=unrated | |ded=unrated | ||
− | |sec= | + | |sec=0.0 to 0.4 |
|region=[[Sansha Regions]] | |region=[[Sansha Regions]] | ||
|status=Easy | |status=Easy |
Revision as of 10:58, 10 March 2010
Sansha Yard | |
Signature Strength | NA |
Type | {{{type}}} |
DED rating | unrated |
Security | 0.0 to 0.4 |
Known Regions | Sansha Regions |
Pirate type | Sansha's Nation |
Sansha Yard is a cosmic anomaly with a chance of a True Sansha Rat spawn at the end.
Basic overview
The anomaly starts with a handful of frigates and cruisers, after you kill the first load more will spawn, this will carry on with no major fleet to worry about. The damage is minimal with any battlecruiser being able to tank it. The anomaly is easy to do solo but none of the ships drop anything of above normal value.
There a two possible variants of this anomaly, these are:
Yard 1 : "LCO Habitation"
Total Bounties: 819,880isk
Yard 2 : "Dark Shipyard"
Total Bounties: 847,255isk
Yard 1 - Spawns details
Spawn 1
- 2 x Centum Mutilator
Spawn 2
- 2 x Sansha Heavy Missile Battery
- 3 x Centum Beast
Spawn 3
- 2 x Centii Loyal Beast
- 2 x Centum Juggernaut
Spawn 4
- 1 x Centum Fiend
Spawn 5
- 3 x Centii Loyal Minion
- 3 x Centum Slaughterer
Yard 2 - Spawns details
Spawn 1
- 2 x Sansha Heavy Missile Battery
- 2 x Centum Ravager
Spawn 2
- 2 x Centum Mutilator
Spawn 3
- 2 x Centum Juggernaut
- 2 x Centii Butcher
Spawn 4
- 3 x Centum Mutilator
- 2 x Centior Monster
Spawn 5
- 3 x Centum Juggernaut
- 3 x Centior Misshape