Difference between revisions of "Blood Raider Base"

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Rats are spread out from warp in, up to 100km in different directions in two groups. The 2nd room has a few more battleships and some hacs which neut. Total of 8-10 bs in 2nd room, with a large spawn when attacking the chapel. Did it with a drake, and lots of ammo. Long range hac, bc or bs could easily do it. Not much harder than 0.0 belt ratting or a decent anomaly.  There is a possible dark blood battleship spawn when killing the last spawn before attacking the chapel
 
Rats are spread out from warp in, up to 100km in different directions in two groups. The 2nd room has a few more battleships and some hacs which neut. Total of 8-10 bs in 2nd room, with a large spawn when attacking the chapel. Did it with a drake, and lots of ammo. Long range hac, bc or bs could easily do it. Not much harder than 0.0 belt ratting or a decent anomaly.  There is a possible dark blood battleship spawn when killing the last spawn before attacking the chapel
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EDIT:
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Blood Raider Base is one of the easiest plex found in 0.0 Blood Raider space whit a high chance for a Dark Blood spawn and a chance at an escalation.
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Any ship whit resistance to EM / Thermal and decent dps can do it. Did it whit a drake, harby and siper apocalypse. Warping on 0 to plex signature will bring you to the acceleration gate to the first room.
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Room 1:
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First spawn will be 3 Bs, 3 Frig, 3 Crusier, second spawn will be 100km of and will be 3 bs and 3 bc.
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Acceleration gate to Room 2 will be 60km off the warpin point.
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Room 2:
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First spawn will be 4 bs rats, 3 bc, 2 crusier and 3 frigs.
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second spawn will be 4bs, 4 crusier, 3 frigs
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Third spawn will be 4bs, 3 bc, 3 crusier and a chance for a Dark Blood spawn.
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Destroying the  Blood Raider Chapel will triger the escalation.
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First Escalation:
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Will allways be 4 systems away. When warping to it initial spawn will be 7 bs, 3bc, 4 frig or crusier rats. And a chance for a Dark Blood spawn.
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There will also be 4 blood raider chapels, destroying these may spawn 4 bs, 3 bc, 4 frig and a chance of Dark Blood spawn. Killing the furthest chapel from warpin may triger the last escalation.

Revision as of 19:33, 2 May 2010

Complex Details
Blood Raider Base
Signature Strength unkown
Type {{{type}}}
DED rating
Security
Known Regions
Pirate type Blood Raider


Ancient

This is a cosmic signature, with a chance to escalate. It has two rooms,and can be soloed with high resists on EM and Thermal in a high damage BS.

Escalation is triggered when the chapel gets destroyed but the chance for this happening is low. This is one of the easiest plex out there.

Rats are spread out from warp in, up to 100km in different directions in two groups. The 2nd room has a few more battleships and some hacs which neut. Total of 8-10 bs in 2nd room, with a large spawn when attacking the chapel. Did it with a drake, and lots of ammo. Long range hac, bc or bs could easily do it. Not much harder than 0.0 belt ratting or a decent anomaly. There is a possible dark blood battleship spawn when killing the last spawn before attacking the chapel

EDIT:

Blood Raider Base is one of the easiest plex found in 0.0 Blood Raider space whit a high chance for a Dark Blood spawn and a chance at an escalation.

Any ship whit resistance to EM / Thermal and decent dps can do it. Did it whit a drake, harby and siper apocalypse. Warping on 0 to plex signature will bring you to the acceleration gate to the first room.

Room 1: First spawn will be 3 Bs, 3 Frig, 3 Crusier, second spawn will be 100km of and will be 3 bs and 3 bc.

Acceleration gate to Room 2 will be 60km off the warpin point.

Room 2: First spawn will be 4 bs rats, 3 bc, 2 crusier and 3 frigs. second spawn will be 4bs, 4 crusier, 3 frigs

Third spawn will be 4bs, 3 bc, 3 crusier and a chance for a Dark Blood spawn.

Destroying the Blood Raider Chapel will triger the escalation.


First Escalation:

Will allways be 4 systems away. When warping to it initial spawn will be 7 bs, 3bc, 4 frig or crusier rats. And a chance for a Dark Blood spawn.

There will also be 4 blood raider chapels, destroying these may spawn 4 bs, 3 bc, 4 frig and a chance of Dark Blood spawn. Killing the furthest chapel from warpin may triger the last escalation.

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