Difference between revisions of "Syndication"
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Revision as of 06:50, 14 September 2009
Contents
Epic Mission Arcs
Epic mission arcs are composed of a series of branching missions. Unlike a standard mission series, epic mission arcs present the player with one or more choices along the way. The player has to choose one of two or more missions at certain points within the mission line. There are several paths through each mission arc, with each branch presenting the player with different missions and rewards.
Syndication
Faction: Gallente
Corporation: Impetus
Agent: Roineron Aviviere
Agent Level: 4
Location: Dodixie
Impetus
Impetus
- This is the travel mission you get when you talk to Roineron Aviviere the first time.
Tolle Scar Objectives
- This is the first combat mission you get after reaching Gian Parele. Fight against rogue drones.
Priority One
- Second combat mission in the next system over. Fight against Minmatar Republic (rogue, so no standing loss).
Averon Exchange
- Third combat mission two hops away. Fight against Mercenaries.
Different Kind of Director
- Travel mission 8 hops away.
Assistance
- Difficult fight against Mercenaries
High or Low Road
- First decision tree: high or low sec
High Sec choice
Into the Black
- High sec decision leads to a travel mission 7 hops away
Poor Man's Shakedown
- Combat mission to scare some people on giving you a lead
Underground Circus
- Fight your way through a den of sin to find your way.
Intaki Chase
- Intimidate a group to find your target.
Rat in a Corner
- Travel to new agent in Mesybier.
Scoping The Scene (low sec choice)
Outside the Scope
- Low sec decision leads to a travel mission 7 hops away, last 2 hops in low sec.
Hidden Camera
- Plant a Covert Recording Device in a storage warehouse
Rendezvous
- Observe the meeting between the Pator 6 and their associates. Retrieve any evidence you have of the kid's whereabouts.
Handoff
- Dropp off the evidence at one of our satellite stations.
With Authority
- Report to Ascain Adeset in Mesybier.
Inertia
Places to Hide
- Second decision tree: high sec, travel through low sec, or lead into low sec.
- Little Fingers
High sec decision, stay where you are
- Oldest Profession
Leads through low sec to Archavoinet
- Octomet Plantation
Leads to low sec travel starting in Seyllin
Carry On
- Fighting NPC Freighters for lots of Water, Rocket Fuel, and Oxygen
Studio I
- Another combat mission where you blow up a station
Showtime
- Another combat mission where you blow stuff up.
Where's the Line?
- Last decision of the game, either save the person or sell them out.
Everybody Has a Price
- Combat mission with rewards of Syndicate Cloaking Device
Safe Returns
- Combat mission with rewards of Black Eagle Drone Link Augmentor
END OF MISSION
Pilot notations
Make any notations you want to pass along to future pilots of this line
In completing this mission, I followed the high sec line, and returned the pilot safely. I received approximately 134 mil isk, 22k m^3 in parts, reduced to 94 mil in minerals & 1525 salvage, and a 20-50 mil item. Estimated value 260mil for 19 missions. Main flew in Golem, Secondary flew in Orca to transport stuff and dragged a Basilisk to help with unknown tanking situations.--Kismeteer 15:13, 1 September 2009 (UTC)
Redisgn a little the page, put some other choice -- Eleanor Arroway 21:06, 13 September 2009 (UTC)
Replacing my earlier interim comment, I have now completed the full low sec arc (not the middle choice of flying through lowsec).
1) All low sec combat missions were completed solo with a PVE fit Retribution (4 medium pulse, offline salvager, afterburner, 2 heat sinks, 2 resists, 1 repper, no rigs). Opposition comprised of cruiser class Serpentis and Syndicate (Serpentis with capwar). I had to fit a cap injector specifically for one mission with heavy capwar. My recommendation to pilots is to use a normal pvp-fit AF and don't use a mission setup like I did. Despite these being missions, the heavy capwar makes them more like PVP encounters. They are not difficult. Also, I had to chase a Punisher out of my mission. If I had a PVP ship with a scram, he would have been loot.
2) Highsec part I believe to be soloable with a faction tanked Dominix but I called in a friend for one spawn in the "Showtime" mission as I use a T2 fit. The tank would not hold vs the Pator-6 Elite Battleships in "Showtime" but they took 45 seconds to put me into structure from full armor (survived due to damage control). A rough calculation of 7800 armor in 45 seconds at approximately 80% resist (damage types uncertain) puts the damage at 900 dps above my rep rate so a faction or deadspace fit should suffice. My fit was 2 reppers, 4 resists, 1 damage control in low slots; cap recharger and omnidirectional tracking in mid slots; single gun in high slots with salvagers, tractors, and drone range links. CCC and ANP rigs. When remote repping was applied, the tank held with 3 large RR, one (1) local rep and no armor bots.
3) Mission order (after 1st decision tree) Outside the Scope, Hidden Camera, Rendezvous, Handoff, With Authority, Places to Hide, Octomet Plantation, Carry On, Studio 1, Showtime, Where is the Line -- Natasha Seryushkin 11:30, 14 September 2009 (UTC)