Difference between revisions of "Armaggedon Day 2.0 (CSM)"
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(New page: Category:Open_Issues Category:CSM_Third_Candidacy == Stats == * '''Raised by''': Vuk Lau * '''Submission Date''': 2009/06/21 * '''Issue ID''': TBA == Summary == Armaggedon da...) |
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− | Armaggedon day was one of the best experiences in my long and rich EVE life. If we put | + | Armaggedon day was one of the best experiences in my long and rich EVE life. If we put aside technical difficulties Armaggedon day 1.0 had, literaly EVERYONE I spoke with after was delighted about experince they witnessed. |
==Solution== | ==Solution== |
Revision as of 13:40, 28 June 2009
Stats
- Raised by: Vuk Lau
- Submission Date: 2009/06/21
- Issue ID: TBA
Summary
Armaggedon day was one of the best experiences in my long and rich EVE life. If we put aside technical difficulties Armaggedon day 1.0 had, literaly EVERYONE I spoke with after was delighted about experince they witnessed.
Solution
Armageddon day 2.0 - Enough said
Pros
- 24 hours of ultimate thunderdome - fun, fun, fun
Cons
- I doubt SiSi can handle Armageddon day 2.0 (correct me if I am wrong please) so it would be required to be organised on TQ which is atleast 30+ hours DT and I am not sure everyone will be happy with that (I know I will :D ). Anyway this is only if my assumption is right. Beside that it will require some dev work, but thats what they are paid for.
Relevant Forum Threads
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1053502
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=614658 (CCP Sharkbait announcement of previous Armaggedon day)