Difference between revisions of "Corporation and Alliance tool overhaul (CSM)"

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Revision as of 11:50, 13 June 2009


Stats

  • Raised by: Dierdra Vaal
  • Submission Date: 2009/06/21
  • Issue ID: TBA

Preface

As massive multiplayer game, communities form the heart of Eve. In New Eden, these communities are most commonly based around corporations, with the corporations sometimes organised into alliances. Large corporations often involve quite a lot of management effort, giving rise to the comment that "being a director is like having a second job that you have to pay for".

However, the current tools available to manage corporates are severely lacking, and are especially detrimental to corporate management. Certain settings force corporate management to make a choice between allowing security vulnerabilities or forcing a lot of extra effort on a select few individuals.

This proposal suggest a lot of extra features and changes to existing settings that should allow for better corporate management and make it be less error prone.

Problems and suggestions

Evemail as corporate logging facility

Currently Evemail is used to log corporate events such as players applying, players leaving, POSes under attack, POSes out of fuel, corporate votes, etc. This causes the evemail inboxes of directors of large corporations to overflow with these (often irrelevant) notifications. This also prevents directors - people for whom communication is extremely important - from using their evemail for its intended purpose.

It is recommended that the logging of corporate events is done in a different fashion, one which does not flood evemail inboxes.

Two solutions have been suggested:

  1. Log to a seperate user interface component (most likely part of the corporation interface). This would be combined with adjustable access roles for members regarding this interface component. Most likely the most versatile solution.
  2. Instead of having player application/player leaving mails, station bills, corporate vote notifications all come from the the player or corporation in question, group mails from the same category under a common sender, similar to DED sending POS related mails and CONCORD sending mails regardings wars and delete characters. For example, all mails regarding people applying or leaving could be sent from My Corp's HR Department. This solution is not as versatile as solution 1 but would signifcantly reduce inbox clutter and make it easier to mass delete irrelevant evemails.

Alliance assets

Corporate/Alliance mail

Corporation interface

More granular roles and permissions

Assessment

Pros

  • Less burn out through corporate management
  • Less security risks for corporations
  • More efficient corporate management

Cons

  • none?

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