Difference between revisions of "Serpentis Lookout"
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(New page: Category:ComplexesCategory:Exploration {{Complex |name=Serpentis Lookout |sig=??? |class=Unknown |ded=unrated |sec=Highsec |region=Sinq Laison |rat=Serpentis }} The gat...) |
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The gate allows use by any non-[[capital ship]] type. | The gate allows use by any non-[[capital ship]] type. | ||
==Room 1== | ==Room 1== | ||
− | Mineable ore: 15,000 units of [[Hemorphite]]. 25,000 units of [[Jaspet]] and over 1,7 million [[Veldspar]]. | + | Mineable ore: 15,000 units of [[Hemorphite]]. 25,000 units of [[Jaspet]] and over 1,7 million units of [[Veldspar]]. |
==Room 2== | ==Room 2== | ||
+ | Mineable ore: [[Plagioclase]], [[Omber]] and [[Veldspar]]. | ||
+ | |||
Shoot the structure for possible escalation. | Shoot the structure for possible escalation. | ||
==Escalation -- Angel Kickbacks== | ==Escalation -- Angel Kickbacks== | ||
+ | {{quote|As soon as you warped in, your instruments registered a large group of ships escaping the fight in the last second. Further analysis of the data indicates this was a convoy of six to eight transport ships from Salvation Angels, accompanied by an unknown number of combat ships. Your navigational systems have already come up with a likely location for you to get to, in case you feel you have any business with them.}} | ||
+ | |||
First encounter is a two room engagement. At first you warp to a gate with three [[Serpentis|Serpentis]] destroyers and some [[Frigates|frigates]]. The [[Acceleration|acceleration]] gate leads into a cloud with two warehouse structures. Possible escalation here? | First encounter is a two room engagement. At first you warp to a gate with three [[Serpentis|Serpentis]] destroyers and some [[Frigates|frigates]]. The [[Acceleration|acceleration]] gate leads into a cloud with two warehouse structures. Possible escalation here? |
Revision as of 11:35, 22 April 2009
Serpentis Lookout | |
Signature Strength | ??? |
Type | {{{type}}} |
DED rating | unrated |
Security | Highsec |
Known Regions | Sinq Laison |
Pirate type | Serpentis |
The gate allows use by any non-capital ship type.
Room 1
Mineable ore: 15,000 units of Hemorphite. 25,000 units of Jaspet and over 1,7 million units of Veldspar.
Room 2
Mineable ore: Plagioclase, Omber and Veldspar.
Shoot the structure for possible escalation.
Escalation -- Angel Kickbacks
First encounter is a two room engagement. At first you warp to a gate with three Serpentis destroyers and some frigates. The acceleration gate leads into a cloud with two warehouse structures. Possible escalation here?