Difference between revisions of "Shard"
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A shard is a term that describes a way to deal with lots of [[player|players]] in an [[MMO|MMO Game]]. To Deal with thousands of players, most games use multiple servers (those are the ''shards'') where players move out to adventures and interaction. Due to the nature of this, a player on one ''shard'' cannot interact with players from an other ''shard''. | A shard is a term that describes a way to deal with lots of [[player|players]] in an [[MMO|MMO Game]]. To Deal with thousands of players, most games use multiple servers (those are the ''shards'') where players move out to adventures and interaction. Due to the nature of this, a player on one ''shard'' cannot interact with players from an other ''shard''. | ||
− | == | + | == <nowiki>EVE Online</nowiki> == |
− | + | <nowiki>EVE Online</nowiki> uses no ''shards''. All players are located on one server, interacting with each other. |
Revision as of 23:15, 17 January 2009
Definition
A shard is a term that describes a way to deal with lots of players in an MMO Game. To Deal with thousands of players, most games use multiple servers (those are the shards) where players move out to adventures and interaction. Due to the nature of this, a player on one shard cannot interact with players from an other shard.
EVE Online
EVE Online uses no shards. All players are located on one server, interacting with each other.