Difference between revisions of "Talk:Combat Boosters"
(New page: == Booster types == The article should at least contain the different types of boosters and what they do. Synth Booster: 3 % bonus, no side effects, legal Standard Booster: 20% bonus,...) |
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The skill neurotoxin recovery should be mentioned which reduces the chances of sideeffect. | The skill neurotoxin recovery should be mentioned which reduces the chances of sideeffect. | ||
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+ | The page isn't locked, if you want to change or add content you are free to do so [[Contributor name:ISD Erilus Nex|ISD Erilus Nex]] 15:18, 12 December 2008 (UTC) |
Latest revision as of 09:18, 12 December 2008
Booster types
The article should at least contain the different types of boosters and what they do.
Synth Booster: 3 % bonus, no side effects, legal
Standard Booster: 20% bonus, 20% malus for side effects, illegal
Improved Booster: 25% bonus, 25% malus for side effects, illegal
Strong Booster: 30% bonus, 30% malus for side effects, illegal
Blue pill = shield boost / slot 1
Exile = armor rep / slot 1
Mindflood = capcitor / slot 1
X-Instinct = signature radius / slot 1
Drop = tracking / slot 2
Frentix = optimal range / slot 2
Sooth Sayer = falloff / slot 2
Crash = missile explosion radius / slot 3
Side effects
An example of the side effects and how they work should be included. For each of the mentioned side effects there is a certain chance to kick in. If you are lucky you won't recieve any side effects and are in heaven, more or less. If you are unlucky you recieve all the side effects and then you will experience a real horror trip.
The skill neurotoxin recovery should be mentioned which reduces the chances of sideeffect.
The page isn't locked, if you want to change or add content you are free to do so ISD Erilus Nex 15:18, 12 December 2008 (UTC)