Difference between revisions of "Trade hub"

From Backstage Lore Wiki
Jump to: navigation, search
(How to spot a Trade Hub)
(How to spot a Trade Hub)
Line 22: Line 22:
  
 
To get a good idea which are the trade hubs you can use the following criteria :
 
To get a good idea which are the trade hubs you can use the following criteria :
 
 
- Open the ingame map, go to "star map" and then "ingame statistics", there choose "number of pilots currently docked and active", the biggest circles are potential trade hubs.
 
- Open the ingame map, go to "star map" and then "ingame statistics", there choose "number of pilots currently docked and active", the biggest circles are potential trade hubs.
 
 
- Then crossreference this with market data ( market value and number of orders ) from the reports of [http://eve-marketdata.com/reports.php?step=Station EVE Market data]
 
- Then crossreference this with market data ( market value and number of orders ) from the reports of [http://eve-marketdata.com/reports.php?step=Station EVE Market data]
  

Revision as of 05:09, 3 March 2012


Definition

A trade hub is a highly populated system in a region where large amounts of items are bought and sold. The amount of trade in a trade hub exceeds the amount of trade in other systems in the same region by far.

Trade hubs

  1. Jita, super trade hub - The Forge region, Caldari
  2. Amarr, major trade hub - Domain region, Amarr
  3. Rens, major trade hub - Heimatar region, Minmatar
  4. Dodixie, major trade hub - Sinq Laison region, Gallente
  5. Hek, major trade hub - Metropolis region, Minmatar

There exist several other trade hubs and minor trade hubs throughout the regions.

MMOData.net Trade Hub ranking

How to spot a Trade Hub

To get a good idea which are the trade hubs you can use the following criteria : - Open the ingame map, go to "star map" and then "ingame statistics", there choose "number of pilots currently docked and active", the biggest circles are potential trade hubs. - Then crossreference this with market data ( market value and number of orders ) from the reports of EVE Market data

2d EveMaps and EVE Tools also have Trade Hub information.

Jita

The most prominent trade hub in the universe at the moment is the Caldari Navy Assembly Plant station orbiting the fourth moon at the fourth planet in Jita in The Forge region, the common reference is Jita 4-4 or just Jita.

Jita has always been one of the frontlines in the war against lag, as well as the recordholder of concurrent players in 1 system. After the introduction of StacklessIO, Eve64, improved load balancing with Nodes and various other software and hardware improvements and upgrades. The latest record is over 2000 concurrent players.

The daily tradevolume in Jita exceeds several hundred billion isk, making Jita bigger than the 4 major trade hubs combined ( Rens , Amarr , Dodixie and Hek ) .

The income from the trade in Jita due to taxes and broke fees count to the billions daily, making Jita one of the richest systems in the whole universe.

Past trade hubs

The Yulai system was the the first super trade hub and operated at a universal scale, linked to the sovereign space of each empire faction by a superhighway of gates. Concord decided[1] to close to the superhighway to ease congestion and trade quickly declined. Today it plays an insignificant role in trade.

See Also

Eveeye IPS : Jita

Personal tools
Namespaces

Variants
Actions
Navigation
Tools