Difference between revisions of "Talk:New Eden crew guidelines"
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+ | For T3s I would think the minimum (i.e. no modules) requirement would be very low compared to a T1 or T2 cruiser, but the non-subsystem modules themselves are not Tech-3. Therefore, I would guess that it needs SOME crew to operate. T3s do have some windows, although compared with other cruisers, there are far fewer. --[[User:Kyle Tracer|Kyle Tracer]] 01:43, 17 July 2012 (GMT) | ||
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Following that reason it would then be fair to assume that the tech 3 cruiser should require little or no crew at all, considering how sophisticated they are and how automated everything must be. | Following that reason it would then be fair to assume that the tech 3 cruiser should require little or no crew at all, considering how sophisticated they are and how automated everything must be. | ||
Revision as of 19:43, 16 July 2012
For T3s I would think the minimum (i.e. no modules) requirement would be very low compared to a T1 or T2 cruiser, but the non-subsystem modules themselves are not Tech-3. Therefore, I would guess that it needs SOME crew to operate. T3s do have some windows, although compared with other cruisers, there are far fewer. --Kyle Tracer 01:43, 17 July 2012 (GMT)
Following that reason it would then be fair to assume that the tech 3 cruiser should require little or no crew at all, considering how sophisticated they are and how automated everything must be.
It's often been speculated that since Tech 2 ships are designed expressly for capsuleer piloting, they might generally have lower crew requirements. Can a CCP type confirm/deny this? It'd be good info to include here if it is in fact the case.
How is the change from most frigates having zero crew explained? I'm mainly interested in why they did before and don't now: that's a step backwards and I don't see why all capsuleers everywhere would suddenly take it. - Mirabi Tiane 07:56, 21 April 2011 (UTC)