Difference between revisions of "Angel Kickbacks"
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− | ==Escalation - Angel Kickbacks== | + | ==Escalation - Angel Kickbacks 1== |
{{quote|As soon as you warped in, your instruments registered a large group of ships escaping the fight in the last second. Further analysis of the data indicates this was a convoy of six to eight transport ships from Salvation Angels, accompanied by an unknown number of combat ships. Your navigational systems have already come up with a likely location for you to get to, in case you feel you have any business with them.}} | {{quote|As soon as you warped in, your instruments registered a large group of ships escaping the fight in the last second. Further analysis of the data indicates this was a convoy of six to eight transport ships from Salvation Angels, accompanied by an unknown number of combat ships. Your navigational systems have already come up with a likely location for you to get to, in case you feel you have any business with them.}} | ||
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Warp into the second room or destroy the faction NPC for a possible escalation. | Warp into the second room or destroy the faction NPC for a possible escalation. | ||
+ | Warehouses have massive amounts of HP. Unknown if they drop loot. | ||
==Escalation - Angel Kickbacks== | ==Escalation - Angel Kickbacks== |
Revision as of 15:52, 31 January 2012
Angel Kickbacks | |
Escalates From | Serpentis Lookout |
Security | |
Regions | |
Max Stages | 4 |
Pirate type | Angel Cartel |
Contents
Escalation - Angel Kickbacks 1
First encounter is a two room engagement. At first you warp to a gate with three Serpentis destroyers and some frigates. The acceleration gate leads into a cloud with two warehouse structures.
Warp into the second room or destroy the faction NPC for a possible escalation.
Warehouses have massive amounts of HP. Unknown if they drop loot.
Escalation - Angel Kickbacks
At first you warp to a gate with three or four Serpentis destroyers and some frigates. The second room contains some frigates, destroyers, and one cruiser. Warp into the second room or destroy the faction NPC for a possible escalation.
Escalation - Angel Kickbacks
At first you warp to a gate with four or five Serpentis destroyers and three or four tier 2 frigates. Warp into the second room or destroy the faction NPC for a possible escalation.