Difference between revisions of "Sansha's Command Relay Outpost"
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Revision as of 09:10, 23 November 2011
Sansha's Command Relay Outpost | |
Signature Strength | Moderate |
Type | {{{type}}} |
DED rating | 3/10 |
Security | Highsec, Lowsec |
Known Regions | Tash-Murkon, others |
Pirate type | Sansha |
First room
The first room are all Centus Black Ops frigates with one Sansha overseer - Centus Black Ops Squad Leader, which drops 5th tier overseer affects and possibly True Sansha modules. The Squad Leader has much stronger resists and is immune to stasis webifiers, target painters, and possibly other EWAR. The Squad Leader drops a Command Relay Key which is used to open the next gate, and is reusable. All NPCs must be destroyed to open the next gate, in addition to the key.
Second room
This is the second and final room of the Sansha 3/10. It contains several destroyable structures and has one overseer (Centus Black Ops Commander) that drops 6th tier overseer effects. Bear in mind that at short-range, the group of frigates is capable of doing a fair amount of damage, but can be easily kited.
Overseer may drop Centii A-Type modules, or Succubus BPC.
- Wrapping out after entering the second room may cause the Plex to de-spawn.
This complex do not escalate.