Difference between revisions of "David and Goliath"

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Escalation from [[Sansha Outpost]] and [[Sansha Military Complex]].
 
Escalation from [[Sansha Outpost]] and [[Sansha Military Complex]].

Revision as of 04:34, 1 December 2011


Escalation from Sansha Outpost and Sansha Military Complex.

Warning: Escalation will despawn upon warp out. Upon landing in the room it is wise to bookmark it right away.

Part 1

Going through the logs from one of the command ships you blasted, you come across a recent memo containing a draft for a plan where forces from this Military Complex and another similar to this one were to gang up and raid a space trucker station somewhere in the region. Where this space trucker station is, is not included in the logs, but the location of the rally point is there. It is supposed to be by a small asteroid belt, not too far away.

2x frigates
4x battlecruisers
4x battleships
1x True Sansha battleship - all closerange

When the faction spawn is killed the escalation continues.

Part 2

From the wreckage of this ship, you get info on where it is from, it is another Sansha station. Well, more an outpost than a station perhaps, but it is a pure military outfit, not a regular colony.

1st spawn:
4x frigates
4x battleships
2nd spawn (upon shooting the Sansha Outpost):
4x web/ scram frigates
6x battleships
8x cruise missile batteries
1x True Sansha battleship

When the faction spawn is killed the escalation continues.

Part 3

Again you let your scanners comb the remains of the station and the ships, looking for clues on this alleged raid, and before long you are holding a log listing the second rally spot and as far as you can see, the raiding parties have already departed from here and two other stations and are supposed to convene within the hour. If one of the raiding parties was supposed to come from the Sansha station you destroyed originally, you have already managed to diminish their forces somewhat.

2x web/ scram frigates
2x cruisers
4x elite cruisers
4x battleships
1x True Sansha battleship

When the faction spawn is killed the escalation continues.

Part 4

A fixed guidance beacon sitting here all alone.. you examine the thing and discover its guidance system points to a place not too far away. Perhaps that is the space trucker station? In any case, that is the only clue you have to follow, if the pirates have ever been here, they have gone already.

When warping in there is a NPC convoy leaving the pocket. About 10 seconds after they leave the original spawn appears.

6x web/ scram frigates
3x cruisers
6x elite cruisers
20x battleships

After some time 2x battleship called 'Sansha Relay Scout' appear. They are triggers for additional waves consisting of:

4x web/ scram frigates
4x elite cruisers
8x battleships

After killing the last of the first spawn's battleships a new spawn with the endboss appears:

6x web/ scram frigates
4x elite cruisers
6x battleships
1x faction spawn called 'Naberius Marquis'

Killing Naberius Marquis ends the escalation. Estimated income depends on faction drops.

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