Difference between revisions of "Chemical Yard"

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m (Protected "Chemical Yard" [edit=sysop:move=sysop])
(Moved from overly general category 'Exploration' to category 'Unrated Complexes')
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[[Category:Complexes]][[Category:Exploration]]
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[[Category:Complexes]]
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{{Complex
 
{{Complex
 
|name=Chemical Yard
 
|name=Chemical Yard

Revision as of 03:41, 1 December 2011


Complex Details
Chemical Yard
Signature Strength 1.2
Type {{{type}}}
DED rating unrated
Security Highsec
Known Regions Kador, Kor-Azor, Sinq Laison, Tash-Murkon
Pirate type Rogue Drones


Only Destroyers, Frigates (including Tech 2 variants) and Tech 1 Cruisers may access this complex.

This acceleration gate is configured to handle:

Room 1

  • 5 Sunder Alvi
  • 3 Strain Infester Alvi
  • 2 Drone Guard
  • 1 Raider Alvi

Room 2

  • 2 Bomber Alvum
  • 1 Defeater Alvatis
  • 5 Drone Harvester
  • 5 Drone Digger
  • 3 Strain Infester Alvi
  • 1 Sunder Alvi
Reinforcements
  • 2 Strain Devilfish Alvi
  • 2 Silverfish Alvi
  • 4 Hunter Alvi
  • 4 Dismantler Alvi
  • 1 Sentient Shredder Alvior drops components for faction drones and may give Tech 2 salvage when salvaged.

Escalation

This complex has a high chance of triggering the Hunting the Drudge Factory escalation.

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