Difference between revisions of "Redesign sensor booster and ECCM effects (CSM)"
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m (A more subtle visual effect would lessen demand on the processor right?) |
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* http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1140750 | * http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1140750 | ||
− | [[Category: | + | ==Votes== |
− | [[Category: | + | |
+ | Passed 8/0 | ||
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+ | [[Category:CSM_Third_Candidacy]] | ||
+ | [[Category:Issues in Process]] | ||
[[Category:CSM Submission]] | [[Category:CSM Submission]] |
Latest revision as of 04:21, 22 July 2010
Stats
- Raised by: Dierdra Vaal
- Submission Date: Sunday october 18th
- Issue ID: tbd
Summary
The sensor booster and ECCM effects are considered highly disruptive and are widely disliked because they are visually extremely overpowering. Especially in large gangs this creates a visually very confusing and chaotic effects display.
Solution
Redesign the sensor booster and ECCM effects to be more subtle. A good example is the tracking computer effect.
Pros
- People no longer disable all their effects to get rid of the few annoying ones.
- Eve looks prettier.
- Less of a demand on computer hardware
Cons
Relevant Forum Threads
Votes
Passed 8/0