Difference between revisions of "Roleplaying improvements (CSM)"
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Right now, there are major roleplay elements taking centre stage with this new expansion. Given this, there are those who think it a fitting time for [[CCP|CCP]] to consider and reconsider various roleplay issues in their game. [[CCP|CCP]] can pioneer new levels of storyline and player interaction here, and become even more than it is now, the envy of the MMORPG industry.<br/> | Right now, there are major roleplay elements taking centre stage with this new expansion. Given this, there are those who think it a fitting time for [[CCP|CCP]] to consider and reconsider various roleplay issues in their game. [[CCP|CCP]] can pioneer new levels of storyline and player interaction here, and become even more than it is now, the envy of the MMORPG industry.<br/> | ||
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− | We call on [[CCP|CCP]] to examine the suggestions and ideas raised by Kai Zion in this thread (http:// | + | We call on [[CCP|CCP]] to examine the suggestions and ideas raised by Kai Zion in this thread (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=791735) and consider how these (or elements of these) could be developed. |
== Relevant Forum Threads == | == Relevant Forum Threads == | ||
− | * http:// | + | * http://www.eveonline.com/ingameboard.asp?a=topic&threadID=789648 |
− | * http:// | + | * http://www.eveonline.com/ingameboard.asp?a=topic&threadID=791735 |
− | * http:// | + | * http://www.eveonline.com/ingameboard.asp?a=topic&threadID=790403 |
== Related Issues == | == Related Issues == |
Latest revision as of 16:06, 22 December 2010
Stats
Raised by: Hardin
Submission Date: 08-06-2008
Issue ID: 0040
Summary
Roleplay content and fiction behind the Eve universe is currently disconnected from realities in game and player generated content. For example in game changes are often introduced with absolutely zero ‘In character explanation’ of these changes. With the onset of factional warfare, there is a huge opportunity to build upon what will likely be a growing interest in Eve’s already rich back-story. As the storyline becomes increasingly integrated into actual game play and game play mechanics, so too will it be worthy of an appropriately increased priority in terms of CCP’s resource allocation.
Right now, there are major roleplay elements taking centre stage with this new expansion. Given this, there are those who think it a fitting time for CCP to consider and reconsider various roleplay issues in their game. CCP can pioneer new levels of storyline and player interaction here, and become even more than it is now, the envy of the MMORPG industry.
We call on CCP to examine the suggestions and ideas raised by Kai Zion in this thread (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=791735) and consider how these (or elements of these) could be developed.
Relevant Forum Threads
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=789648
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=791735
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=790403
Related Issues
- Persistent effects of players actions in Empire, or lack thereof. Universe stays the same no matter what players do (partially solved by FW?)
- Inconsistencies in fiction and background
- Inconsistencies between fiction and game mechanics
Votes
- Ankhesentapemkah - Not Available
- Bane Glorious - Yes
- Darius Johnson - Yes
- Dierdra Vaal - Yes
- Hardin - Yes
- Inanna Zuni - Yes
- Jade Constantine - Yes
- LaVista Vista - Yes
- Serenity Steele - Yes
- Leandro Salzar - Yes