Difference between revisions of "Downtime"

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(Downtime - When, How, and Why)
 
(merged into "Daily downtime", redirected)
 
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'''When is the daily server downtime, how does it affect my gameplay and why is it necessary?'''
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#REDIRECT [[Daily_downtime]]
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As a result of [[CCP]]'s attempt to create one large server for everyone to play on, the [[Eve Online]] server requires a certain amount of periodic maintenance. As a result, there is an official daily '''downtime''' from 11:00 to 12:00 GMT every day (though it may at times be shorter). [[Training]] continues during downtime. [[Agent]] [[missions]] do as well, so before accepting one, ensure you leave room for an hour-long break at noon GMT.
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Please note that [[agent]] [[mission]] [[complexes]] marked as completed, [[Wrecks|wrecks]], [[containers]] and other perishables in space despawn and disappear from [[space]] during [[downtime]]. [[Mission]] [[complexes]] despawned do not respawn after the [[downtime]] is over. Make sure you have claimed all necessary items for your [[agent]] [[mission]] before [[downtime]] hits.
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It is also worth noting that [[NPC]] ships which have been destroyed within [[agent]] [[mission]] [[complexes]] which have not been marked as complete when the daily [[downtime]] hits will [[respawn]] during downtimes as long as the seven day duration the [[player]] received for finishing the [[mission]] has not expired, so care needs to be taken when [[warping]] back to unfinished [[mission]] [[complexes]] after each server [[downtime]].
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Extended downtimes are used in order to either [[hotfix]] the server, fix other software or hardware issues that may have presented itself after previous downtimes or to deploy [[patches]] or updates for the game.
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Latest revision as of 11:16, 10 June 2009

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