Difference between revisions of "Serpentis Provincial HQ"

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m (Protected "Serpentis Provincial HQ" [edit=sysop:move=sysop])
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'''1st Room''' - 12 BS (8 x 50km, 4 x 10km), 3 BC, 4 HAC, 3 Frigs, Sentrys
 
'''1st Room''' - 12 BS (8 x 50km, 4 x 10km), 3 BC, 4 HAC, 3 Frigs, Sentrys
  
'Gate to Sarpati Luxury Lodge' unlocked with shadow serpentis crystal tag which is used up on activation. It may also be unlocked by destroying the Core Officer's Quarters.
+
'Gate to Sarpati Luxury Lodge' unlocked with shadow serpentis crystal tag which is used up on activation. It may also be unlocked by destroying the Core Officer's Quarters. Note that attacking the Officer Quarters causes a [i]very[/i] large amount of Core Grand Admiral battleships and scrambling frigates to spawn.
  
 
'''2nd Room''' - 2 frigs, 3 BS, 2 BC, 2 HAC, 5 x Siege Blaster Cannon (lots of dps and lots of hit points).
 
'''2nd Room''' - 2 frigs, 3 BS, 2 BC, 2 HAC, 5 x Siege Blaster Cannon (lots of dps and lots of hit points).

Revision as of 03:26, 3 March 2010

Complex Details
'Serpentis Provincial HQ'
Signature Strength n/a
Type {{{type}}}
DED rating n/a
Security 0.0
Known Regions Syndicate, Fountain, Cloud Ring, Essence, Fade
Pirate type Serpentis


Shadow Serpentis Complex with two rooms. Rated as difficult.


1st Room - 12 BS (8 x 50km, 4 x 10km), 3 BC, 4 HAC, 3 Frigs, Sentrys

'Gate to Sarpati Luxury Lodge' unlocked with shadow serpentis crystal tag which is used up on activation. It may also be unlocked by destroying the Core Officer's Quarters. Note that attacking the Officer Quarters causes a [i]very[/i] large amount of Core Grand Admiral battleships and scrambling frigates to spawn.

2nd Room - 2 frigs, 3 BS, 2 BC, 2 HAC, 5 x Siege Blaster Cannon (lots of dps and lots of hit points).


After killing the first wave and engaging the station, a large number of Core BS and assorted ships comes in, in detail about 15 BS, 4 CR, 5 Frigs. There should be a Shadow Serpentis BS. After killing it you might get an escalation.


The first room isn't that hard and should be no problem. The second room has a VERY high dps, the siege blasters will have significant impact on your tank.

Hint: Orbiting at a very close range to one of the blastersentrys would take out a bit of dps.
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