Difference between revisions of "Fix kill mails (CSM)"
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Revision as of 13:07, 20 January 2010
Contents
Stats
- Title: Fix Kill Mails
- Raised by: Sokratesz (Character)
- Submission Date: 9 Dec 2009
- Issue ID: ?
Summary
Killmails have been a lil' dodgy for as long as I can remember, but ever since Apocrypha they have started to misbehave to extreme ends, and I think its time some hamsters are punished for it.
Examples:
http://www.klevis.net/rakb/?a=kill_detail&kll_id=58371 No mods?
http://www.klevis.net/rakb/?a=kill_detail&kll_id=58309 Wrong amount of total damage taken, no damage shown at all for TJ
Especially the 'total damage taken' and 'damage dealt per opponent' are very often wrong. There seems to be a rough correlation between the amount of people on the mail and the chance of it being messed up, but there are notable exceptions on both ends. Sometimes the top few people seem to show accurate stats in damage dealt, while the rest ends up with very little or even zero. Time and time it has proven that the mails are wrong by simply comparing them to the in-game damage logs.
Besides the fact that it is just annoying, it also prevents a detailed breakdown of fights and combat analysis at the end of the day.
Thus, I would like to urge CCP to re-examine killmails in order to find out why they are being malformed so consistently, and take measures to prevent that from happening.
Relevant Forum Threads
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1229861
Votes
- ElvenLord - yes
- Alekseyev Karrde - yes
- Zastrow J - yes
- TeaDaze - yes
- Mrs Trzzbk - yes
- Helen Highwater - yes
- Z0D - yes
- Song Li - yes
- Sokratesz - yes
Passes: 9/0