Difference between revisions of "Blood Raider Naval Shipyard"

From Backstage Lore Wiki
Jump to: navigation, search
(First room)
Line 22: Line 22:
  
 
==First room==
 
==First room==
*15 battleships
 
*5 cruisers
 
*15 frigates some of which will warp scramble, web and tracking disrupt you
 
*6 stasis towers
 
*4 cruise missile batteries
 
  
*The acceleration gate to the next room is ~60km from the warp in. Warp Drive Operation level 5 is required to activate this gate.
+
;'''Initial Wave''' {{Special|Aggro on Warp In}}
 +
:x5 {{ShipType|Destroyer}} Corpior Devoter
 +
:x11 {{ShipType|Elite Frigate}} Elder Corpior Cleric/Visionary/Converter {{EWar|Stasis Webifier, Warp Scramble}}
 +
:x5 {{ShipType|Battlecruiser}} Corpus Exorcist/Phantom
 +
:x5 {{ShipType|Battleship}} Corpus Oracle
 +
:x2 {{ShipType|Battleship}} Corpus Monsignor
 +
:x5 {{ShipType|Battleship}} Corpus Apostle
 +
:x9 {{ShipType|Sentry}} Blood Stasis Tower {{EWar|Stasis Webifier}}
 +
:x8 {{ShipType|Sentry}} Blood Cruise Missile Batteries
  
 +
;'''Structures'''
 +
:x1 Acceleration Gate
  
 
==Second room==
 
==Second room==

Revision as of 11:32, 14 May 2015


Complex Details
Blood Raider Naval Shipyard
Signature Strength 1.25%
Type Unknown
DED rating 10/10
Security 0.0
Known Regions Delve, Querious, Period Basis
Pirate type Blood Raiders


Blood Raider Naval Shipyard is a DED 10/10 ranked complex found in 0.0 space inhabited by Blood Raiders. It may also be received as an escalation from a Blood Haven or a Blood Sanctum.


Overview

The Complex consists of three rooms. All these rooms have serious numbers of battleships, cruisers and frigates inside them. The third room contains an overseer structure, which when destroyed has a chance of dropping Corpus X-Type or Dark Blood modules and a Bhaalgorn BPC. The structure also always drops 23rd Tier Overseer's Personal Effects.


Please note: All members of the fleet are required to have Warp Drive Operation skill at level 5 to enter the second room of the complex.
Hint: The complex contains many normal battleship NPCs Renamed as "Dark Corpus", however they are not faction and drop nothing of value.

First room

Initial Wave (Aggro on Warp In)
x5 (Destroyer) Corpior Devoter
x11 (Elite Frigate) Elder Corpior Cleric/Visionary/Converter (Stasis Webifier, Warp Scramble)
x5 (Battlecruiser) Corpus Exorcist/Phantom
x5 (Battleship) Corpus Oracle
x2 (Battleship) Corpus Monsignor
x5 (Battleship) Corpus Apostle
x9 (Sentry) Blood Stasis Tower (Stasis Webifier)
x8 (Sentry) Blood Cruise Missile Batteries
Structures
x1 Acceleration Gate

Second room

  • 10 battleships
  • 5 cruisers
  • 10 frigates some of which will warp scramble, web and tracking disrupt you.
  • 2 stasis towers
  • The acceleration gate to the next room is ~15km from the warp in.


Final room

  • 20 battleships many of which will drain your capacitor.
  • 10 cruisers
  • 15 frigates some of which will warp scramble, web and tracking disrupt you.
  • 8 stasis towers
  • 6 point defense batteries
  • 4 cruise missile batteries
  • Blood Raider Fleet Stronghold


Please note: The final room deals incredible amounts of EM and Thermal damage and should not be taken lightly.
Hint: The last room can easily be tanked with a passive armor Loki or passive shield Broadsword with a Dominix remote repairing. Destroy the Blood Raider Fleet Stronghold for the loot, other NPCs can be ignored.
Personal tools
Namespaces

Variants
Actions
Navigation
Tools