Difference between revisions of "Blood Raider Naval Shipyard"
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− | '''Blood Raider Naval Shipyard''' is a DED 10/10 ranked complex found in 0.0 space inhabited by [[Blood Raiders]]. | + | '''Blood Raider Naval Shipyard''' is a DED 10/10 ranked complex found in 0.0 space inhabited by [[Blood Raiders]]. It may also be received as an escalation from a [[Blood Haven]] or a [[Blood Sanctum]]. |
Revision as of 11:37, 14 February 2012
Blood Raider Naval Shipyard | |
Signature Strength | 1.25% |
Type | Unknown |
DED rating | 10/10 |
Security | 0.0 |
Known Regions | Delve, Querious, Period Basis |
Pirate type | Blood Raiders |
Blood Raider Naval Shipyard is a DED 10/10 ranked complex found in 0.0 space inhabited by Blood Raiders. It may also be received as an escalation from a Blood Haven or a Blood Sanctum.
Contents
Overview
The Complex consists of three rooms. All these rooms have serious numbers of battleships, cruisers and frigates inside them. The third room contains an overseer structure, which when destroyed has a chance of dropping Corpus X-Type or Dark Blood modules and a Bhaalgorn BPC. The structure also always drops 23rd Tier Overseer's Personal Effects.
First room
- 15 battleships
- 5 cruisers
- 15 frigates some of which will warp scramble, web and tracking disrupt you
- 6 stasis towers
- 4 cruise missile batteries
- The acceleration gate to the next room is ~60km from the warp in. Warp Drive Operation level 5 is required to activate this gate.
Second room
- 10 battleships
- 5 cruisers
- 10 frigates some of which will warp scramble, web and tracking disrupt you.
- 2 stasis towers
- The acceleration gate to the next room is ~15km from the warp in.
Final room
- 20 battleships many of which will drain your capacitor.
- 10 cruisers
- 15 frigates some of which will warp scramble, web and tracking disrupt you.
- 8 stasis towers
- 6 point defense batteries
- 4 cruise missile batteries
- Blood Raider Fleet Stronghold