Difference between revisions of "Blood Raider Base"
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Revision as of 17:00, 2 December 2011
Blood Raider Base | |
Signature Strength | unkown |
Type | {{{type}}} |
DED rating | |
Security | |
Known Regions | |
Pirate type | Blood Raider |
Blood Raider Base is one of the easiest complexes found in 0.0 Blood Raider space with a high chance for a Dark Blood spawn and a chance at an escalation.
Any ship with resistance to EM / Thermal and decent DPS can do it. Did it with a Drake, Harpy and sniper Apocalypse. Warping to the plex signature will bring you to the acceleration gate to the first room.
Blood Raider Base
Room 1
- First spawn will be 3 BS, 3 frigs, and 3 cruiser.
- Second spawn will be 100km off and will be 3 BS and 3 BC.
Acceleration gate to Room 2 will be 60km off the warp in point.
Room 2
- First spawn will be 4 BS rats, 3 BC, 2 cruiser and 3 frigs.
- Second spawn will be 4 BS, 4 cruisers, and 3 frigs.
- Third spawn will be 4 BS, 3 BC, 3 cruiser and a chance for a Dark Blood spawn.
Destroying the Blood Raider Chapel will trigger the escalation.
First Escalation
Has been observed to be 4-6 jumps away. When warping to it, initial spawn will be 7 BS, 3 BC, 4 frig or crusier rats. And a chance for a Dark Blood spawn.
There will also be 4 Blood Raider Chapels, destroying these may spawn 4 BS, 3 BC, 4 frigs and a chance of Dark Blood spawn. Killing the furthest chapel from the warp-in point may trigger the last escalation.
Second Escalation
This will be 4 jumps away. You will warp in about 60-70km away from targets.
- First Spawn will be 4 BS, 4 cruisers, 4 frigs, and a chance for Dark Blood spawn.
- Second spawn will be 3 frigs and 4 BC at range of 90km.
Destroying the cathedrals will generate new spawns with 4 BS and mix of cruisers and frig and BC spawns and each with a chance for a Dark Blood spawn. There is also a chance for a Dark Templar Uthius spawn. The aforementioned 4 BS spawn will then consist of Dark Templar Uthius himself and 3 Disciple BS. Chance for Corpus C-Type loot.