Difference between revisions of "Wild 0.0 (CSM)"

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[[Category:CSM_Third_Candidacy]]
 
[[Category:CSM_Third_Candidacy]]
[[Category:Issues in Process]]
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[[Category:Rejected_Issues]]
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[[Category:To Be Reviewed]]
 
[[Category:CSM Submission]]
 
[[Category:CSM Submission]]
  
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* '''Submission Date''': November 1st 2009
 
* '''Submission Date''': November 1st 2009
 
* '''Issue ID''': tbd
 
* '''Issue ID''': tbd
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== NOTE ==
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Will be addressed as part of nullsec revamp; some local changes needed because of Incarna.
  
 
== Summary ==
 
== Summary ==

Latest revision as of 07:56, 17 July 2011


Stats

  • Raised by: Dierdra Vaal
  • Submission Date: November 1st 2009
  • Issue ID: tbd

NOTE

Will be addressed as part of nullsec revamp; some local changes needed because of Incarna.

Summary

With domining coming up and 0.0 space becoming upgradable, as well as positive experiences with delayed local chat in wormhole space, making 0.0 local into a delayed channel has once again come up for discussion.

Suggestion to CCP

Make all 0.0 local chat delayed by default, but offer a system upgrade that makes local chat immediate (for all pilots in the system).

If upgrades are attackable, offlining this system upgrade (System Communications Hub?) would turn local back to delayed mode and could offer interesting new tactics.

An alternate solution is to make the local mode setting an option for sov holders by default - without requiring an upgrade. So systems are by default delayed, but sovereignity holders can set them to be immediate. This could be an option on the FLAG.

If local is too important as intel tool, this issue can be delayed until a proper alternative intel tool is developed.

Pros

  • Local is no longer automatically an intel tool.
  • Delayed local is more fun due to the increased number of tactical opportunities it creates.
  • Key systems can still benefit from immediate local through the system upgrade.

Cons

  • Unclear how this affects NPC 0.0. Will it remain delayed? Did NPCs upgrade their space to make local immediate?
  • Half AFK ratters wont be able to immediate cloak when someone enters the system (this is actually a good thing!)

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