Difference between revisions of "Sansha Vigil"
m (Protected "Sansha Vigil" [edit=sysop:move=sysop]) |
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Lot of small pirates, low dps output. | Lot of small pirates, low dps output. | ||
− | + | second room has a centum excavation overseer which can drop true sansha mods | |
− | This | + | This anomaly can escalate to True Power Shipyards although information on this site is scarce. |
==True Power Shipyards== | ==True Power Shipyards== | ||
Line 60: | Line 60: | ||
"Message >You notice that the operators of this facility are sending out a call for help, | "Message >You notice that the operators of this facility are sending out a call for help, | ||
− | one which is | + | one which is answered instantly by someone claiming to be dispatching a "fleet" of defenders to assist. |
It is probably a good idea to get out before all hell breaks loose" | It is probably a good idea to get out before all hell breaks loose" | ||
− | + | Shooting it once causes 3 elite frigates, 3 destroyers and a true sansha cruiser to spawn. | |
Getting it down to armor causes 4 elite cruisers to spawn and 3 normal cruisers | Getting it down to armor causes 4 elite cruisers to spawn and 3 normal cruisers | ||
− | getting in to hull will | + | getting in to hull will spawn 4 BC's and 4 elite cruisers |
Killing the true sansha cruiser may trigger a escalation. | Killing the true sansha cruiser may trigger a escalation. | ||
The outpost drops no loot | The outpost drops no loot |
Revision as of 20:30, 4 July 2011
Sansha Vigil | |
Signature Strength | Unknown |
Type | {{{type}}} |
DED rating | unrated |
Security | Highsec |
Known Regions | Tash-Murkon_(Region), Domain, Devoid_(Region), Derelik_(Region) |
Pirate type | Sansha's Nation |
Message #1
Pocket 1- Entrance
12 centus Light Missile batteries
roughly 3 frigates and 4 cruisers
Control Tower
- First attack causes spawn
- Hitting armor causes spawn
- Hitting structure causes spawn
Spawns continue and the dps can reach in excess of 400. Can be a difficult pocket.
Pocket 2
- Sansha stasis tower
- popping spawns large number of ships
- including Final Overseer
- Multiple light missile towers (4)
- one is a trigger for major spawn
Expect:
- Cruiser
- Centatii Behemoth
- Centatis Phantasm(has missiles)
- Centatis Daemon(has missiles)
- Frigate
- Loyal Manslayer
Plan:
- Circle outside web-range
- Tank the 4 towers
- Clear the field and then take the towers
At least 3 webbing spider drones. They may trigger after the stasis tower is destroyed.
Lot of small pirates, low dps output. second room has a centum excavation overseer which can drop true sansha mods
This anomaly can escalate to True Power Shipyards although information on this site is scarce.
True Power Shipyards
Warp in to a empty space with only one sansha deadspace outpost
"Message >You notice that the operators of this facility are sending out a call for help,
one which is answered instantly by someone claiming to be dispatching a "fleet" of defenders to assist. It is probably a good idea to get out before all hell breaks loose"
Shooting it once causes 3 elite frigates, 3 destroyers and a true sansha cruiser to spawn.
Getting it down to armor causes 4 elite cruisers to spawn and 3 normal cruisers
getting in to hull will spawn 4 BC's and 4 elite cruisers
Killing the true sansha cruiser may trigger a escalation.
The outpost drops no loot