Difference between revisions of "Sansha Vigil"

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m (Protected "Sansha Vigil" [edit=sysop:move=sysop])
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This anamoly can escalate to True Power Shipyards although information on this site is scarce.
 
This anamoly can escalate to True Power Shipyards although information on this site is scarce.
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==True Power Shipyards==
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Warp in to a empty space with only one sansha deadspace outpost
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"Message >You notice that the operators of this facility are sending out a call for help,
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one which is snawered instantly by someone claiming to be dispatching a "fleet" of defenders to assist.
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It is probably a good idea to get out before all hell breaks loose"
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Shoting it once causes 3 elit frigats, 3 destroyers and a true sansha cruiser to spawn.
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Getting it down to armor causes 4 elite cruisers to spawn and 3 normal cruisers
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getting in to hull will spwan 4 BCs and 4 elite cruisers
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Killing the true sansha cruiser may trigger a escalation.
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The outpost drops no loot

Revision as of 16:25, 19 June 2011

Complex Details
Sansha Vigil
Signature Strength Unknown
Type {{{type}}}
DED rating unrated
Security Highsec
Known Regions Tash-Murkon_(Region), Domain, Devoid_(Region), Derelik_(Region)
Pirate type Sansha's Nation


Message #1


"Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the Mind Control Tower vigorously. "


Pocket 1- Entrance

12 centus Light Missile batteries

roughly 3 frigates and 4 cruisers

Control Tower

  • First attack causes spawn
  • Hitting armor causes spawn
  • Hitting structure causes spawn

Spawns continue and the dps can reach in excess of 400. Can be a difficult pocket.

Pocket 2

  • Sansha stasis tower
    • popping spawns large number of ships
    • including Final Overseer
  • Multiple light missile towers (4)
    • one is a trigger for major spawn

Expect:

  • Cruiser
    • Centatii Behemoth
    • Centatis Phantasm(has missiles)
    • Centatis Daemon(has missiles)
  • Frigate
    • Loyal Manslayer

Plan:

  • Circle outside web-range
  • Tank the 4 towers
  • Clear the field and then take the towers

At least 3 webbing spider drones. They may trigger after the stasis tower is destroyed.

Lot of small pirates, low dps output. sencond room has a centum excavation overseer which can drop true sansha mods

This anamoly can escalate to True Power Shipyards although information on this site is scarce.

True Power Shipyards

Warp in to a empty space with only one sansha deadspace outpost

"Message >You notice that the operators of this facility are sending out a call for help,

one which is snawered instantly by someone claiming to be dispatching a "fleet" of defenders to assist.
It is probably a good idea to get out before all hell breaks loose"

Shoting it once causes 3 elit frigats, 3 destroyers and a true sansha cruiser to spawn.

Getting it down to armor causes 4 elite cruisers to spawn and 3 normal cruisers

getting in to hull will spwan 4 BCs and 4 elite cruisers

Killing the true sansha cruiser may trigger a escalation.

The outpost drops no loot

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