Difference between revisions of "Damage types"
(Added EoM to the damage listing. Included a note about the resistances.) |
(Made the note about damage types to reflect T2 ships aren't the only ones with different resistances) |
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== Damage Types == | == Damage Types == | ||
− | {{Blue box| The following is based on Technology level 1 resistances. These vary greatly with | + | {{Blue box| The following is based on Technology level 1 resistances. These vary greatly with more advanced ships.}} |
=== Electromagnetic === | === Electromagnetic === |
Revision as of 08:29, 8 January 2011
In New Eden, raw damage may be inflicted by countless varieties of weapons but always belongs to one or more of the four main damage types: Electromagnetic, Thermal, Kinetic and Explosive.
Contents
Damage Types
Electromagnetic
Electromagnetic Damage is based on electromagnetic radiation. This weapon damage can be inflicted by lasers, certain types of missiles, and certain types of projectile rounds. Amarr drones do this type of damage.
Shields are typically the most vulnerable to this type of damage.
Armor is typically the least vulnerable to this type of damage.
Thermal
Thermal Damage pertains to applied heat on an enemy target. Lasers can provide this sort of damage with different crystals loaded. Certain types of Missiles, Projectile Ammunition, and all Hybrid turrets will provide this damage type. Gallente drones do this type of damage.
Shields and armor have moderate resistance to this damage type.
Kinetic
Kinetic damage pertains to impacts. This damage type is dealt by all hybrid turrets, some projectile ammunition varieties, and some missile types. Caldari drones do this type of damage.
Shield has the second highest resistance against kinetic. Armor has the second lowest resistance against kinetic damage.
Explosive
Explosive damage refers to explosions caused to hostile targets. This damage type is inflicted by some types of Missiles and some types of Projectile turrets. Lasers and Hybrid turrets cannot do explosive damage. Minmatar drones do this type of damage.
Shield has the highest resistance against explosive damage, while armor has the lowest.
NPC damage Types
The various factions and pirates across New Eden tend to inflict particular damage types over others. The following is a list of the damage types inflicted by different factions
Damage done by NPCs
NPC Name | Damage type dealt | ||||
---|---|---|---|---|---|
Electromagnetic | Thermal | Kinetic | Explosive | ||
Angel Cartel (Gist, Arch, Domination) | Yes (Minor) | Yes (Minor) | Yes (Secondary) | Yes (Primary) | |
Amarr Navy | Yes | Yes | No | No | |
Ammatar Fleet | Yes | Yes | No | No | |
Blood Raiders (Corpus, Elder, Dark) | Yes | Yes | No | No | |
Caldari Navy | No | Yes | Yes | No | |
Gallente Navy | No | Yes (Secondary) | Yes (Primary) | No | |
Guristas (Pith, Dire, Dread) | No | Yes (Secondary) | Yes (Primary) | No | |
Khanid | Yes | Yes | No | No | |
Mercenary | Yes | Yes | Yes | Yes | |
Mordu's Legion | No | Yes (Secondary) | Yes (Primary) | No | |
Odamian | No | Yes | Yes | No | |
Rogue Drones (Alvus, Strain, Sentient) | Yes | Yes | Yes | Yes | |
Republic Fleet | Yes (Minor) | Yes (Minor) | Yes (Secondary) | Yes (Primary) | |
Sansha (Centus, Loyal, True) | Yes | Yes | No | No | |
Serpentis (Core, Guardian, Shadow) | No | Yes | Yes | No | |
EoM | No | Yes | Yes | No |
Best damage to do to NPCs
NPC Name | Damage type to deal |
Angel Cartel | Explosive |
Blood Raiders | Electromagnetic/Thermal |
Gursitas | Kinetic |
Mercenary | Thermal |
Mordu's Legion | Thermal/Kinetic |
Sansha | Electromagnetic/Thermal |
Serpentis | Thermal/Kinetic |
EoM | Kinetic |